WEAPONFILE\projectileTrail\none\weaponClass\turret\weaponType\bullet\stance\duck\impactType\bullet_ap\penetrateType\large\inventoryType\primary\fireType\Full Auto\adsOverlayShader\\adsOverlayWidth\320\adsOverlayHeight\240\adsOverlayInterface\none\projImpactExplode\0\projectileSpeed\1000\explosionRadius\10\explosionInnerDamage\10\explosionOuterDamage\10\damageConeAngle\180\script\saw/stand\damage\130\playerDamage\40\minDamage\90\minPlayerDamage\30\maxDamageRange\1024\minDamageRange\2400\enemyCrosshairRange\4000\autoAimRange\8000\aimAssistRange\8000\aimAssistRangeAds\8000\leftArc\85\rightArc\85\topArc\0\bottomArc\75\grabarc\0\accuracy\1\aiSpread\0.2\playerSpread\2.5\fireTime\0.05\animHorRotateInc\15\minHorTurnSpeed\1\minVertTurnSpeed\1\maxHorTurnSpeed\360\maxVertTurnSpeed\360\horTurnSpeed\40\vertTurnSpeed\40\pitchConvergenceTime\0.3\yawConvergenceTime\1.5\suppressionTime\3\maxRange\0\horizViewJitter\0.5\vertViewJitter\0.5\rifleBullet\1\armorPiercing\1\fireSound\\fireSoundPlayer\\loopFireSound\minigun_gatling_fire_npc\loopFireSoundPlayer\minigun_gatling_fire_plr\stopFireSound\minigun_gatling_cooldown\stopFireSoundPlayer\minigun_gatling_cooldown\viewFlashEffect\\worldFlashEffect\muzzleflashes/mp16_flash_view\worldShellEjectEffect\muzzleflashes/m16_flash_wv\reticleCenter\gfx/reticle/mg42_cross.tga\reticleCenterSize\32\idleAnim\minigun_spin_loop\fireAnim\minigun_spin_loop\playerPositionDist\46\hudIcon\hud_icon_minigun\killIcon\hud_icon_minigun\hudIconRatio\2:1\killIconRatio\2:1\flipKillIcon\1\useHintString\\dropHintString\\fireRumble\defaultweapon_fire\adsDofStart\0\adsDofEnd\0