//****************************************************************************** // _____ _ _ __ // | _ | | | | | / _| // | | | |_ __ ___ _ __ | | | | __ _ _ __| |_ __ _ _ __ ___ // | | | | '_ \ / _ \ '_ \| |/\| |/ _` | '__| _/ _` | '__/ _ \ // \ \_/ / |_) | __/ | | \ /\ / (_| | | | || (_| | | | __/ // \___/| .__/ \___|_| |_|\/ \/ \__,_|_| |_| \__,_|_| \___| // | | We don't make the game you play. // |_| We make the game you play BETTER. // // Website: http://openwarfaremod.com/ //****************************************************************************** // WEAPON WEIGHT MODIFIERS // ALL VARIABLES WORK IN RANKED AND UNRANKED MODES //****************************************************************************** // PLEASE REMEMBER TO UNCOMMENT THE LINES BY REMOVING THE DOUBLE SLASHES (//) // WHEN CHANGING A VALUE. PLEASE DO NOT UNCOMMENT LINES SET TO DEFAULT VALUES. //****************************************************************************** // Activate or deactivate the Weapon Weight Modifiers module. // 0 = Disabled (default), 1 = Enabled // set scr_wwm_enabled "0" //****************************************************************************** // Player's "speed" when player's weight is below or equal to "weight" // Variables need to be set in pairs. //****************************************************************************** // set scr_wwm_range_weight_1 "1.0" // set scr_wwm_range_speed_1 "1.10" // set scr_wwm_range_weight_2 "3.0" // set scr_wwm_range_speed_2 "1.00" // set scr_wwm_range_weight_3 "6.0" // set scr_wwm_range_speed_3 "0.80" // set scr_wwm_range_weight_4 "8.0" // set scr_wwm_range_speed_4 "0.70" // set scr_wwm_range_weight_5 "20.0" // set scr_wwm_range_speed_5 "0.60" //****************************************************************************** // The values for the following dvars represent the weight of the item. // Values can range from 0.0 (no weight) to 10.0 accepting decimal numbers. // Every half a second the total weight of the items being carried by the players // is calculated and the speed of each one of them adjusted accordingly. // The default weight for all the items is 0.0 //****************************************************************************** //****************************************************************************** // GRENADIER/SNIPER CLASS WEAPONS //****************************************************************************** // set scr_wwm_springfield "4" // set scr_wwm_type99rifle "4" // set scr_wwm_mosinrifle "4" // set scr_wwm_kar98k "4" // set scr_wwm_ptrs41 "4" //****************************************************************************** // GRENADIER CLASS WEAPONS CARRYING RIFLE GRENADE LAUNCHERS //****************************************************************************** // set scr_wwm_springfield_gl "5" // set scr_wwm_type99rifle_gl "5" // set scr_wwm_mosinrifle_gl "5" // set scr_wwm_kar98k_gl "5" //****************************************************************************** // RIFLEMAN CLASS WEAPONS //****************************************************************************** // set scr_wwm_svt40 "4" // set scr_wwm_gewehr43 "4" // set scr_wwm_m1garand "4" // set scr_wwm_stg44 "4" // set scr_wwm_m1carbine "4" //****************************************************************************** // RIFLEMAN CLASS WEAPONS CARRYING RIFLE GRENADE LAUNCHERS //****************************************************************************** // set scr_wwm_gewehr43_gl "5" // set scr_wwm_m1garand_gl "5" //****************************************************************************** // LIGHTGUNNER CLASS WEAPONS //****************************************************************************** // set scr_wwm_thompson "3" // set scr_wwm_mp40 "3" // set scr_wwm_type100smg "3" // set scr_wwm_ppsh "3" //****************************************************************************** // DEMOLITIONS CLASS WEAPONS //****************************************************************************** // set scr_wwm_shotgun "4" // set scr_wwm_doublebarreledshotgun "4" //****************************************************************************** // HEAVYGUNNER CLASS WEAPONS //****************************************************************************** // set scr_wwm_type99lmg "9" // set scr_wwm_bar "9" // set scr_wwm_dp28 "9" // set scr_wwm_mg42 "9" // set scr_wwm_fg42 "9" // set scr_wwm_30cal "9" //****************************************************************************** // HEAVYGUNNER CLASS WEAPONS CARRYING THE BIPOD //****************************************************************************** // set scr_wwm_type99lmg_bipod "10" // set scr_wwm_bar_bipod "10" // set scr_wwm_dp28_bipod "10" // set scr_wwm_mg42_bipod "10" // set scr_wwm_fg42_bipod "10" // set scr_wwm_30cal_bipod "10" //****************************************************************************** // HANDGUNS //****************************************************************************** // set scr_wwm_colt "0.5" // set scr_wwm_nambu "0.5" // set scr_wwm_walther "0.5" // set scr_wwm_tokarev "1" // set scr_wwm_357magnum "1" //****************************************************************************** // OTHER ITEMS // For the following items the weight specified is multiplied by the amount of // items/ammo left //****************************************************************************** // set scr_wwm_bomb "2" // set scr_wwm_frag_grenade "1" // set scr_wwm_sticky_grenade "1" // set scr_wwm_molotov "1" // set scr_wwm_signal_flare "1" // set scr_wwm_smoke_grenade "1" // set scr_wwm_tabun_gas_grenade "1" // set scr_wwm_satchel "2" // set scr_wwm_betty "2" // set scr_wwm_bazooka "5"