WEAPONFILE\projectileTrail\none\weaponClass\turret\weaponType\projectile\stance\prone\impactType\bullet_large\penetrateType\large\inventoryType\primary\fireType\Single Shot\adsOverlayShader\\adsOverlayWidth\320\adsOverlayHeight\240\adsOverlayInterface\none\projImpactExplode\1\projectileSpeed\15000\explosionRadius\5\explosionInnerDamage\180\explosionOuterDamage\100\damageConeAngle\180\projectileSpeedUp\0\projectileActivateDist\0\projectileLifetime\5\projectileModel\\projExplosionType\\projExplosionEffect\\projExplosionEffectForceNormalUp\0\projExplosionSound\\projDudEffect\\projDudSound\\bounceSound\\projectileSound\\projTrailEffect\\projectileDLight\200\projectileRed\0.75\projectileGreen\0.3\projectileBlue\0\projIgnitionDelay\0\projIgnitionEffect\\projIgnitionSound\\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\30000\script\mg42/prone\ammoName\\maxAmmo\450\startAmmo\300\clipName\30calproneturret\clipSize\5\aimDownSight\1\unlimitedAmmo\0\damage\180\playerDamage\30\minDamage\100\minPlayerDamage\30\maxDamageRange\14000\minDamageRange\25000\enemyCrosshairRange\14000\crosshairColorChange\1\autoAimRange\8000\aimAssistRange\8000\aimAssistRangeAds\8000\leftArc\40\rightArc\40\topArc\15\bottomArc\15\grabarc\0\accuracy\0.38\aiSpread\2\playerSpread\0.05\fireTime\1\animHorRotateInc\15\minHorTurnSpeed\1\minVertTurnSpeed\1\maxHorTurnSpeed\360\maxVertTurnSpeed\360\horTurnSpeed\40\vertTurnSpeed\40\pitchConvergenceTime\0.3\yawConvergenceTime\1.5\suppressionTime\3\maxRange\0\horizViewJitter\0.5\vertViewJitter\0.5\proneOfsF\0\proneOfsR\0\proneOfsU\0.3\duckedOfsF\0\duckedOfsR\0\duckedOfsU\0\rifleBullet\1\armorPiercing\0\fireSound\weap_ptrs_fire\fireSoundPlayer\weap_ptrs_fire_plr\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadTime\10\reloadEndSound\\reloadEndSoundPlayer\\rotateLoopSound\\rotateLoopSoundPlayer\\flameTableFirstPerson\\flameTableThirdPerson\\rechamberBoltTime\100\viewFlashEffect\weapon/muzzleflashes/fx_ptrs_view\worldFlashEffect\weapon/muzzleflashes/fx_ptrs\viewShellEjectEffect\weapon/shellejects/fx_heavy_link_view\worldShellEjectEffect\weapon/shellejects/fx_heavy\reticleCenter\\reticleCenterSize\32\idleAnim\\fireAnim\\playerPositionDist\46\hudIcon\hud_icon_ptrs41\killIcon\\hudIconRatio\4:1\killIconRatio\2:1\flipKillIcon\1\overheatWeapon\0\coolWhileFiring\0\overheatRate\35\cooldownRate\20\overheatEndVal\47\overheatSound\coax_overheat\overheatSoundPlayer\coax_overheat\viewLastShotEjectEffect\\worldLastShotEjectEffect\\useHintString\PLATFORM_HOLD_TO_USE\dropHintString\PLATFORM_HOLD_TO_DROP\fireRumble\defaultweapon_fire\adsDofStart\0\adsDofEnd\0\swayMaxAngle\30\swayLerpSpeed\6\swayPitchScale\0.1\swayYawScale\0.1\swayHorizScale\0.1\swayVertScale\0.1\aimDownSight\1\adsZoomFov\35\adsTransInTime\0.25\adsTransOutTime\0.25\adsZoomInFrac\0.5\adsZoomOutFrac\0.1\aimPadding\0\locNone\1\locHelmet\4\locHead\2\locNeck\2\locTorsoUpper\0.9\locTorsoLower\0.85\locRightArmUpper\0.55\locRightArmLower\0.35\locRightHand\0.25\locLeftArmUpper\0.55\locLeftArmLower\0.35\locLeftHand\0.25\locRightLegUpper\0.65\locRightLegLower\0.4\locRightFoot\0.25\locLeftLegUpper\0.65\locLeftLegLower\0.4\locLeftFoot\0.25\locGun\0